We’re a small crew of editors, testers, and young mentors who care about short, healthy screen breaks. Frakundal curates browser games that open fast, explain themselves clearly, and never ask for more attention than you can spare. We talk with developers, watch how kids and teens actually interact with interfaces, and trim anything that wastes time or clutters the screen. The result: simple sessions that feel friendly on a phone, a school laptop, or a family PC.

What keeps our
studio moving

Games

How we design for busy days

We design for real life—shared devices, spotty networks, and quick stops between homework and dinner. That means plain-language tips before the first move, visible input hints for touch and keyboard, and settings that switch on without menus. We avoid dark patterns, refuse surprise sign-ups, and only keep what’s needed to remember progress locally. Every update goes through hands-on checks for readability, load behavior, and how easily a session can be paused and returned to later.

Games

Advantages games

The habits that shape our work

Field checks, not just lab runs

We test games on weak Wi-Fi, shared devices, and old phones. If it stalls or takes too many taps, it’s cut.

Attention is finite

Sessions are calm: no flashing alerts, no streaks, and progress saves when supported.

Straight-line navigation

Play in just a few steps — with settings where you expect.

Feedback with receipts

Each card has a “Suggest fix” link. We triage daily, post changelogs, and rotate out weak titles.